![]() ![]() Once all the vindicators and evokers are killed in a woodland mansion, they do not respawn, unlike pillagers, who respawn when all of them are killed in a pillager outpost. ![]() Vindicators may also randomly spawn in the hallways of the mansion upon generation. Some rooms, such as conference rooms, map rooms, altar rooms, or triple bedrooms, generate both vindicators and evokers inside. The number of vindicators and evokers depends on which types of rooms are in the mansion. A dark forest biome with a woodland mansion is rarer than a mushroom fields biome, as 32 blocks of dark forest must surround all sides of a woodland mansion's point of generation.Ī woodland mansion naturally generates vindicators, evokers, and allays inside the mansion, but because the entrance is open and most rooms in the woodland mansion are dark, Overworld monsters sometimes spawn in these rooms or come in through the entrance at night. The nearest woodland mansion may also be located via the / locate structure mansion command enabled by cheats. They can be located with woodland explorer maps, which are obtained from cartographer villagers, but a map may not always point to the nearest one. Woodland mansions typically generate thousands of blocks from the spawn point. Besides illager mobs, a mansion's interior lighting is sufficiently low for other overworld monsters to spawn. A mansion is inhabited by evokers and vindicators, and is one of the few places where a totem of undying can be obtained, aside from raids. A woodland mansion is a massive systematically-generated structure found in dark forests, often far away from the world spawn point. ![]()
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